![sylas lvl 80 heremon dagger vs skeleton sylas lvl 80 heremon dagger vs skeleton](https://ae01.alicdn.com/kf/HTB1D80paUvrK1RjSszfq6xJNVXaN.jpg)
Thus went on a rampage, decided to throw caution to the wind, blow up everything and take a very very long break from the game.
Sylas lvl 80 heremon dagger vs skeleton full#
Round four: Ferghus permaboomed my +12 3* orange lugh scythe so I was upset that my beautiful dragonscale-fused, full orange mats, righteous bloodlust enchanted, +2 crit infused baby was gone. Start: +12 permabound 3* orange Regina Scythe, +12 permabound 3* orange Lugh Scythe, +10 permabound 4* Lugh Scythe I guess you could say it worked? I don't know man, I've only tried it this once _ The weapon that I 'sacrificed' was a +12 armageddon crossgun. Long story short, I was testing out a friend's enhancement theory that you must 'sacrifice' a highly enhanced (read +10) weapon to Ferghus before you enhance your desired weapon and well. Keep in mind, I have only enhanced four +12s, two +11s, and possibly eleven +10s before then. I crafted both weapons on my own and only spent gold on enchanting/swapping out OJ mats which comes out to about 250mil for my Regina scythe and 40mil for my lugh scythe? I believe I had my permabound +12 Regina scythe for about 11 months and only made a "free" +10 lugh scythe in the last two weeks (By free, I meant I used the +8-+10 enhancement coupon that came with a recent event).
![sylas lvl 80 heremon dagger vs skeleton sylas lvl 80 heremon dagger vs skeleton](https://ae01.alicdn.com/kf/H44209750f3c44b24aa4ba5a9924b3be4f.jpg)
It is my very first +15 in the 5 cumulative years of playing this game and I was fortunate to get my regina scythe and lugh scythe to +15 in a row. Made two +15 level 90 scythes about two weeks back. The RNG in this game is more than a little suspect. Every bit helps, assuming that the rolls are actually random. There's no magic system for getting +15 in this game, but the goib stones are worth tossing in the mix for the slightly increased success chance when going for higher level tries. I almost had +15 on my Hurk when I rage yolo'd his 90 GS cause I simply didn't care. I rezzed it and simply tried for +13, +14, and then +15 assuming each time that it would go poof and be gone forever. I had already boomed my +12 BS going for +13. You simply have to be willing to risk losing the items and accept that each and every time beyond +8 odds are that you will fail the try. You can play with the law of large numbers, but even with hundreds of +10s, your odds of +15 still aren't that great. It's just as many people could be millionaires by retirement if they'd save and invest for the slow, steady gains, but most choose not to go that route.Īs to getting my +15, it always comes down to YOLO. I'd be swimming in gold if I didn't play multiple chars and gamble on high enhancing/enchants just for kicks at times. I won't go into details because a system really doesn't stay profitable if everyone uses it, but there are a number of players who do as I do to make money when they want to, and others who do it even better. It's easy to make billions if you focus on only one character and only spend gold/sell when you have a sure thing.
![sylas lvl 80 heremon dagger vs skeleton sylas lvl 80 heremon dagger vs skeleton](https://ae01.alicdn.com/kf/H0450f433972f4f9bbb6c49495d44372d5.jpg)
So, the +15 I have/had doesn't really cost me too much or anything at all, but when counting the failed attempts on the road and the stuff I lost when trying to replace them, they are pretty costly.Īnd that's how I know anyone who says it's easy to make billions in Vindictus is a liar and\or gold buyer. There is a lot more boomed weapon on my other two characters but they are not mentioned here. Heremon went +14, Regina went +12, Heremon boomed, restored, Heremon went +15, Regina boomed. My Evie had a +11 Regina scythe (she even had a +13 Regina scythe a long time ago but I permaboomed it) but I made a +13 Heremon scythe, so I figured I should enhance both and which one survive will stay. I revived the Heremon BS and successfully +15, then the Regina BS permaboomed when I try to+14. I boomed it once when it was +14, then made a +13 Regina BS. 4th is my Heremon bastard sword, which boomed at 1st try to +15. This one boomed once at 1st try to +15, and made of the Fragments from another +14 Noblesse xgun permaboomed before it. 3rd one is my Noblesse xgun, which I made and enhance just because Ferghus doesn't want to make my bow +12 (until last night). This is my Vella's 2nd twin swords, her first one is a +12 Skeleton. 2nd one is my Arma twin swords, made a few days after a short "quitting" period. This is her first lvl 80 glaive ever, full unbind, and I sold it last month. 1st one is my Arma glaive which I made when cromm just come out, and I was trying to boom it for the tear (100m at the time). I have made 5 +15 lvl 80 weapons, and I think they are all unexpected.